![]() Earning most daily rewards involve impossible tasks unless you spend real money: “get 10 kills with a strong missile” and “upgrade a plane”…which costs more missiles, coin, or diamonds than you’ll get in a month of playing. And the devs are too busy policing name violations to actually fix the game or build out new planes and modes. Game disconnects sometimes if you are racking up kills, which is not often. Even if you pay to play, winning won’t last long. ![]() It’s super fun missing a hard lock target or getting blown up without a chance to lock on even when flying head on at another player with a lesser aircraft and rank. I couldn’t dodge a basic missile doing the exact same maneuver. Opponents can dodge incoming tracking missiles easily. Actual game play like maneuvering, getting lock on, and firing guns and missiles behave completely at random. Then, once in maybe 12 matches, you annihilate other players, which is also not that fun. ![]() Enjoy getting annihilated by players 15 levels above you, match after match. But like Wild Life’s other games, match making is appallingly bad once you upgrade to a certain level, and are certainly not based on anything remotely close to competitive fun.
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